tag:blogger.com,1999:blog-1204727386532339291.post5916240350951422485..comments2023-12-10T13:16:58.731+09:00Comments on Axis of Abraxas: A Poetry Blog: Know Gnoetry?Jessica Goodfellowhttp://www.blogger.com/profile/07561656986278259434noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1204727386532339291.post-22176322161937763412011-07-12T20:03:31.698+09:002011-07-12T20:03:31.698+09:00Edde, Thanks for checking in and clearing up some ...Edde, Thanks for checking in and clearing up some issues for us, and correcting me in my misinformed enthusiasm. I agree--a new name is in order, a catchy one, like avant gnoetry. I like your last suggestion too, but hey, I gave my son a number as a middle name, so I'm a bit out there.<br /><br />Thanks for clarifying the difference between interactive poetry writing and using constraints, a difference that is clearly demonstrated in the Youtube video (which shows just how much discretion the human has in the collaboration).<br /><br />Your last point cracked me up. Thanks for sharing and for informing us about what you clearly know much better than I do.Jessica Goodfellowhttps://www.blogger.com/profile/07561656986278259434noreply@blogger.comtag:blogger.com,1999:blog-1204727386532339291.post-34105745940207328962011-07-12T17:25:55.871+09:002011-07-12T17:25:55.871+09:00Hi Jessica!
the name of the movement of writing ...Hi Jessica!<br /><br /><i><br />the name of the movement of writing poems using computer assistance, but since I don't have a short phrase for that, I am going to use gnoetry as the name of the movement throughout this post.<br /></i><br /><br />I like to use "interactive poetry generation" or "human-computer poetry generation", but that doesn't really flow. Maybe we should adopt something like "post-Gnoetry" or "avant-Gnoetry". Or how about: (((1d3)(post-,avant-,neo-))((1d6)(computational,interactive,procedural,stochastic,aleatoric,constrained))((1d3)(poetic,gnoetic,textual))((1d3)(generation,production,authoring)))? HA!<br /><br /><i><br />gnoetry is not all that different from any other kind of writing in which the limits set by the writer generate the content in an evolutionary way<br /></i><br /><br />Your basic point is correct, but to nitpick, I'll point out that there are important differences between constraints, generation, and interactive generation. <br /><br />For example, constraints such as Oulipo lipograms can tell you to write without a given character (such as "e"), without telling you anything about how to choose which words in what sequence. <br /><br />Generation techniques such as Oulipo n+7s or Dada random selection of words tell you how to choose which words in what sequence, constrained only by the author's selection of initial text or set of words. <br /><br />Interactive techniques such as erasures or Gnoetry build on generation techniques by further empowering the author, who decides exactly which words to erase, or which words to re-generate.<br /><br />(But personally I just like looking at algorithms and computational tools and figuring out how I can make poetry with them.)<br /><br /><i><br />As counterintuitive as it may seem initially, computers (like any good limitation) can enhance human creativity, when used properly. <br /></i><br /><br />Hey, if you're doing it "improperly", you can just say you're doing Language/Flarf/conceptual poetry! Otherwise, you can just generate a bunch of text, pick out some interesting phrases, and do what you normally do. In this respect, computers are no more threatening than spellcheckers.<br /><br />Thanks for the thoughts!edde addadhttp://www.eddeaddad.net/noreply@blogger.com